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Casual Game Play Demo & UI Design

I created a gameplay demo with animated UI elements & UI design ready to use in Unity Editor. I created all assets and most of them were done with Illustrator and also used Photoshop if necessary. My main animation tool was Spine, especially for UI animations and VFXs. I used After Effects the create and complete the environment/levels such as sphere, depth, etc. I choose to use Illustrators 3D Effects to create 3D stylized game assets. Thanks for watching.

The idea; of "Luggage Escape" is an idea where players assume the role of a rebellious and adventurous suitcase on a mission to evade the baggage personnel and avoid being loaded onto a plane. The game takes place on various levels inspired by different sections of an airport, such as the canteen, restrooms, luggage loading area, hangar, boarding pass flight pickup, plane landing, and plane takeoff.
As players progress through the game, they will have the opportunity to explore different airports and cities around
the world.

Caught Scene Animation

Achieving New Level Animation

Game Over Panel

Game Over Panel

Top Panel

Top Panel

New Level Panel

New Level Panel

Level Selection Panel

Level Selection Panel